About Me:

I’ve been a gameplay programmer/software developer at Lionheart Games since January of 2020. During my years at Lionheart I’ve learned a ton about software development, leadership, game design, and what it means to be an industry professional. The main technologies I’ve worked with at Lionheart Games include: Unreal Engine (4.19-5.0), C++, HLSL/GLSL, Python, C#.

I started off my career at Georgia Tech as a Computer Science major, but switched to Computational Media in my second year.  Computational Media is a major housed in both the College of Computer Science and the Ivan Allen Liberal Arts College at Georgia Tech; it challenges students to get a mastery of computer science, digital media, and graphic design.

For more information on my program of study please follow this link.

Contact information:

michaelgunnadams@gmail.com

404-216-6645