Final strike Games:
An independent game-development studio with a passion for creating world-class multiplayer, shooter, and live-service games. Comprised of 70+ full time developers in the US and Canada, with a dedicated and multidisciplinary team with the ability to grow as we take on exciting and new projects.
My Responsibilities:
I joined FSG as a Senior Gameplay Programmer in October 2025. Working in collaboration with Epic Games on an unannounced project.
Relevant Technologies:
C++, Visual Studio, Unreal Engine 5, Perforce, Jira, UGS, Horde, Robomerge
Unreal Specific Plugins / Technologies:
G.A.S. (Gameplay Ability System UE plugin), MVVM UI, Modular Game Features, State Trees